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Rust: Console Edition Update 1.23 Patch Notes Today (January 27)

A make new Rust: Console Edition update was deployed earlier today (Jan 27), bringing the game to version i.23 with some fresh bug fixes and quality of life improvements.

Alongside the release of a make new patch, the official servers will also receive the first monthly wipe of the yr later today. Check out the link below for all the details on today'southward wipe, or keep reading for the official patch notes for the Jan 27 Rust: Console Edition update.

  • READ MORE: What Time Is The Rust Console Server Wipe Today? (Jan 27)

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What's New In Today'due south Rust Update?

Unfortunately, in that location's no new content to get excited most in today'due south new Rust: Console Edition update. However, in that location are some of import problems fixes and quality of life improvements included in the patch.

As detailed in the patch notes, which can be plant below, today'south update has increased the allowed building range for the Supermarket monument, allows players to use gestures in more than means, adjusted AI, and enough more.

Check out the total patch notes further down this article for more details.

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Rust: Console Edition Update 1.23 Patch Notes (Jan 27)

Below you lot volition detect the official patch notes for the January 27 Rust: Panel Edition update, which brings the game to version one.23 and is at present available to download on Xbox and PlayStation consoles.

Changes:

  • Increased the immune edifice range for the Supermarket monument.
  • Players are now able to use gestures in more than ways. Like while sitting in a chair for example.
  • Players are now required to hold the pick upward button. This should assist cease adventitious pickups from occurring.
  • The AI for the deport was slightly adjusted. Players could run in circles around them, without being attacked.
  • Rocket Launcher deploy time changed from 6 seconds to 3 seconds to match the PC version.
  • Radiation logo no longer disappears when entering areas with high radiation.

Crash Fixes:

  • Stock-still a crash that could occur when connecting to a server.
  • Fixed a crash that would happen when players kicked for being idle.

Issues Fixes:

  • Players should no longer be able to clip through the ceiling of the Gas Station monument.
  • Fixed a bug causing the light amplification by stimulated emission of radiation sight to be invisible to other players.
  • Stock-still corpses clipping into terrain when spawned in shallow water.
  • Stock-still a bug where the Spas-12 shotgun blitheness starts before the character pulls the charging handle, when the Histrion equips it from the quick admission carte du jour.
  • Activating a gesture while an item finishes crafting into your hotbar no longer results in the player displaying two animations at one time.
  • Fixed a bug that caused harm to a boat when holding a jackhammer in the active inventory slot while navigating the vehicle.
  • Stock-still the particle effects for the M39 Rifle.
  • Fixed an issue causing the Planters to become unavailable afterwards the pumpkins grow over them.
  • Fixed a issues that would cause the thespian shadow to bear witness them holding an M39 Rifle at all times even with the weapon on the inventory.
  • Fixed a bug causing the ADS sensitivity to not work properly when the weapon had 2 or more attachments in it.
  • Stock-still a bug causing players to be able to cancel the torch extinguish animation.
  • Fixed a bug causing the animal bites to non deal bleeding damage.
  • Fixed a problems that sometimes occurred when shooting a actor with a bow or a nail gun that resulted in projectiles sticking to the target Histrion'southward model, even after respawn.
  • Fixed a bug causing recyclers to interrupt particular splitting in the player's own inventory.
  • Fixed a issues allowing players to utilize the chainsaw during the reload animation.
  • Fixed a bug that caused the Outpost scientists patrol path to intermission upon condign non-aggressive.
  • Fixed an issue that sometimes could crusade the player to elastic when falling into a Triangle Ladder Hatch.
  • Fixed a graphical problems causing the wall of twigs to have a unlike shade when compared to other items of the same material.
  • Fixed the movement on the roulette bike.
  • Fixed a bug causing the melee weapons that get stuck on a player to disappear once that actor died.
  • Fixed an event causing objects to fall through and disappear on the acme floor of the silo in the Airfield monument.
  • Fixed the shadow of the player when using Candle Hat at nighttime.
  • Fixed a bug causing the arrows to sometimes not exist visible from a player's perspective.
  • Fixed an issue where players will lose the power to bound when someone dies on superlative of their head.
  • Fixed a bug causing the built structures to not be upgraded properly.
  • Fixed bus stop generation issue so it volition appear on the same acme equally a road.
  • Fixed a visual event with monument SLODS.

Audio:

  • Stock-still an consequence causing the UI sounds to sometimes glitch out.
  • Stock-still an sound bug causing the Bradley APC sound to cut out at certain distances.
  • Fixed an issue causing the Inventory sounds to not play, when cycling between the pages.
  • Implemented a set up and so the repair audio comes forepart the point of affect instead of the center of the object.

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Source: https://www.dualshockers.com/rust-console-edition-update-1-23-patch-notes-today-january-27/

Posted by: kawamotowarmen.blogspot.com

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