Screenshot past Gamepur

The Lawbringer runeword is 'AmnLemKo' and requires a sword, hammer, or scepter as its base, with swords being the most popular choice. And then, to brand a Lawbringer sword, you demand to insert an Amn rune, a Lem rune, and a Ko rune into a 3-socket sword, in that order. Remember, insert them in any other order, and yous won't get the runeword you want. The runeword too won't work in a sword with more than three sockets.

To find a 3-socket sword, you'll either have to search during the later part of the game on Normal difficulty (or after) or search the Secret Cow Level, which is usually a cracking source of socketed weapons. When searching for a socketed weapon, remove whatsoever equipment that increases your chances of finding Magic items, as this will likewise reduce your chance of finding socketed items. Well-nigh any type of sword tin can have three sockets – only the Brusque Sword, Scimitar, Sabre, and Falchion tin't – and a Crystal Sword is the well-nigh popular base for most sword runewords, mainly because of its low strength requirement.

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The get-go rune you'll probably notice is the Amn rune, which can exist obtained from the Hellforge on Normal difficulty and starts dropping randomly during Act Four on Normal difficulty. You tin can also go it from The Countess on Nightmare or Hell. Next upwardly is the Ko rune, which doesn't starting time dropping until Human activity Two on Nightmare. You tin get it from the Hellforge on Nightmare or Hell, or from The Countess on Hell only. Finally, the Lem rune likewise drops at the Hellforge on Nightmare or Hell, and The Countess on Hell only, simply random drops beginning during Human activity III on Nightmare difficulty.

The Lawbringer's strongest selling bespeak is its Slain Monster Residual in Peace modifier, which negates the ability that some monsters have to resurrect their fallen allies. This makes it particularly useful confronting Nihlathak on Act V. Lawbringer's total range of bonuses is every bit follows:

  • xx% Chance To Cast Level 15 Decrepify On Striking
  • Level 16-eighteen Sanctuary Aureola
  • -50% Target Defense
  • Adds 150-210 Fire Harm
  • Adds 130-180 Common cold Damage
  • 7% Life Stolen Per Hit
  • Slain Monsters Rest in Peace
  • +200-250 Defense vs. Missiles
  • +10 To Dexterity
  • 75% Extra Gold From Monsters